In my last post I introduced the debugging challenges during porting, or developing native code, for Android. This time I would like to outline how virtual prototypes can enable software debugging and ...
Debugging embedded designs is becoming increasingly difficult as the number of observed and possible interactions between hardware and software continue to grow, and as more features are crammed into ...
Part two explains the workings of the JTAG boundary-scan technology. Part four explains how to use breakpoints, event triggers, and program traces to debug code. Emulation is a technology used in the ...
Planet Analog Editor's note: I am very pleased to present two chapters of this book by David J. Agans, with the permission of the publisher, the American Management Association. Let's be honest and ...