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Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
Nvidia's CEO Jensen Huang presented many innovations in a keynote speech at GDC yesterday evening. If you head on over to the Nvidia news blog you can find stories about accelerated data science, GPUs ...
After nearly a decade, Vulkan is finally becoming the graphics standard in Android when Android 16 debuts sometime after April. Google highlights it as one way to enhance graphics, while the Android ...
Vulkan multi-GPU support was announced by Khronos in March 2017 but it wasn’t until Vulkan 1.1 was released in March this year that explicit multi-GPU support was added to the API. Now the first AAA ...
What is Vulkan? Details on the Vulkan SC safety-critical standard. How much do Vulkan and the variant Vulkan SC differ? March 1, 2022 marked a pivotal day in the world of safety systems: The Khronos ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...